Your team has ventured to the Shadow Plane to take out a rogue Cultist who has pledged himself to the Shadow Gods, and as he is not adept in any sort of magic (except in his mind), promptly gone insane. In his insanity, he has been raising revenants and sending them to random planes of existence to wreak havoc on innocents. You and a Necromancer from the Tactical Field Team have been sent to try and take control of these revenants, send them back to the Shadow Realm, eliminate the Cultist, and then put the revenants to rest. Luckily, you’ve been able to gather them fairly quickly, as many of them have gotten into our realm, here in the land of Mundane, which had been causing much distress (and lots of memory wipe necessity). However, the Necromancer has lost control, and the bond has been broken. It is now up to you to troubleshoot the proper Blood Ritual to draw the revenants back, while various party members find the missing revenants. Hopefully with the aid of the Magical Help Desk, one of our team will be able to put a Shadow Trace on the revenants, and aid the Necromancer in the proper Blood Ritual to draw them back in time!*
*Party Must-Have Necromancer
EVENT WILL NOT RUN WITH FEWER THAN 4 PEOPLE. REFUNDS PROVIDED WITHIN 24 HOURS IF MINIMUM NOT MET.
TBD